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  • Ryan Waller

  • New York

  • United States

how do designers develop ideas?

  • As a group, sharing multiple ideas and talking them through, OR on walks, in dreams.

  • main influences

    The three people I work with as Other Means – Gary Fogelson, Phil Lubliner, and Vance Wellenstein – influence the way and the work I produce, as all projects have some degree of collaboration involved.

what does a designers’
workplace look like?

ryan-waller
  • Kitchen area at far end, then books and storage, then a table to meet and eat at, and more books, and storage, the door to leave, a desk for our programmer, and more desks for us.

what is a dream client like?

  • Book-read, difficult, one-of-a-kind, selfish, affordable.

  • relationship with client

    Professional.

  • getting along with salary

    It is difficult to cope.

  • Ryan Waller

  • Other Means

  • New York

  • United States